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GoldRabbit

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Dec 19, 2010, 02:08 PM
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Quote:
Originally Posted by ThunderPX View Post
... what.
Don't get me wrong, I'm a Nintendo fanboy and I like the GBA a lot. I admit, I let my personal opinion drip into that post, but let's face the facts: overall, JJA was of a worse quality than it's predecessors. I think that if they were to develop it on the PC things would've been different.

The GBA had more limited graphics than the PC, and the controls were, in my opinion, bulkier. What I'm saying is that the GBA limited the game more than it should've been by the fact that it wasn't first party.

I chose my words wrong when I said that, but the bottom line is: the hardware placed limits on JJA which hit it hard, both graphically and gameplay speaking. That, and the fact that it wasn't Epic that made it sealed its fate.

What does this have to do with JJ3/4/n+1? Well, I think that if Epic chooses to make it for the iPhone, the final result will be radically different from what we expect, just because of the hypothetical touch support (which is more like 110% confirmed). I can't deny that the iPhone has great graphics, so there should be no worries in that department. It's just the gameplay I'm worrying about.

Also, as a reply to EM's post. I think that more people would buy it if they actually put effort in it as they would for their main franchises. Epic demonstrated that they still care about the copyright, and a venture on the iWhatever platforms would be just too different, especially when the niche they're focusing on would be those accustomed to the older controls.

Not only that, but I hope they also know that Jazz should remain a sidescroller game, especially after the failure (hard word, I know) they had with JJ3. That way, they would also get on with the Retro fad that is currently going around, thus gaining even more players on a platform that rarely gets this kind of games nowadays.

Just my 2 cents at 1 am.
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