Quote:
Originally Posted by EvilMike
If you do this, good luck with the masking because players will get stuck easily with most tiles.
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True, this is the only flaw I found of using this method. The tile should most probably have masking like a vine in the middle of it. However, wallclimbing will always be an issue in this system.
Btw, No Fire Zone sounds like a good event to edit imo, if you want to achieve such an effect. What you say sounds like a "No Jump Zone", where pressing one of the keys is ignored - same as No Fire Zone. As I'm used to say, I'm not a programmer though, don't listen to me.
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