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			Sorry for bumping this (rather) old thread, but I have a problem with the latest version of OpenJazz (revision 136) on Linux. If scaling is disabled, the palette changes to 16(?) colors which makes the game more or less unplayable:   
It works fine when scaling is enabled, but that forces me to use a higher resolution and makes the graphics look slightly deformed. 
Is there any way to fix this? I would like to be able play OpenJazz on an ARM/Linux-based handheld (with a screen resolution of 480x272, which makes scaling impossible) which is going to be released soon. 
Any kind of help/fix would be greatly appreciated.
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