Ohh haha, so that whole process for the demo level was just for the heck of it?  Nice, interesting.
Also that reminds me I was going to reply to something about your review: Any method to beat Bolly is great as long as it's fun, though I did add in the belts specifically in response to making it harder to stomp him from above. Hopefully it wasn't still too easy. And also thank you for pointing out how non-obvious it was that the blue blocks were destructible. I was intending that to be more apparent, but, well there used to be more instances of colored blocks like the blue ones in which they were scenery event tiles, but by the final version I'd removed all of them except the blue ones. Had the other ones still been there, their properties might have been more apparent but I guess I just kind of forgot how obscure it would probably be to an outside perspective.  Good to know.
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