The CMAP section is alot simpler.
Code:
char CMAP[4] = "CMAP";
int32 Length = 776;
int32 Colorcount = 256; //not sure about this but it's always 256 so i guess its the colorcount
byte Unknown = 1; // always 1 afaik
byte Colors[256][3]; // channels are in the order r,g,b
byte padding[3]={0,0,0}; // probably to make it finish on a 4-byte boundary
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