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wKtK

JCF Member

Joined: Nov 2011

Posts: 40

wKtK is doing well so far

Nov 12, 2011, 05:56 AM
wKtK is offline
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Post FAQ

Wait, I have some questions:

Sure, I'll try to answer 'em. Please feel free to post other questions in this thread.

{Q} Is this going to cost me any money?
{A} No, of course not. I would be a jerk if I tried making money of JJ2. The app will always be free. Keep the following in mind, however: This app communicates with servers over the Internet. Your mobile provider may charge you depending of your use of on-line content/bandwidth.

{Q} Will people be able to cheat with this?
{A} NO. This app only provides a list of current games on your android phone. It's just a server-list. And I hope you rather be a honest-loser than a cheating-winner. Cheating sucks.

{Q} How do I install this on my {insert phone here}
{A} The beta is provided as an .APK-file. This is a package containing the application and data (images/text etc.) Please search google on how to install APK-files on your phone. A TIP: Don't rename to .jar. That won't work. Google.

{Q} It just chrashes/shows a blank screen...
{A} Make sure you installed the app in a valid way. I'm testing this app on my Samsung Galaxy SII, so the app may be incompatible with other phones. I'm planning on resolving this once I finish adding the features to the app.

{Q} How do I login to a private server?
{A} First, download the newest version! Ok, you can login in 2 different ways:
- Manual Login: Simply touch the server, like you do with public ones. A password dialog should show.
- Auto Login: In the main menu, choose Configuration. Under Passwords, enter the servernames and corresponding passwords. an example is given in the app.

{Q} Do I need root access/a custom rom?
{A} No. It just needs permission to access your network, in order to connect to the servers. And you need Android 2.1 or higher. However, almost everyone meets that requirement

{Q} Does the app have a homepage?
{A} Yes, check it out at lunarsoft.info (redirects here til i add content)

{Q} How does the join feature work? Can I play JJ2 on my phone?
{A} First of all, This is NOT a port of JJ2. This will NOT enable you to play JJ2 on any other platform than already is possible.
Now on the join feature: I've not yet started to implement this, but it'll probably communicate with another program on your PC that passes info to JJ2. AGAIN: this will NOT include any functions to give you an unfair advantage over other. NO cheating.
However, you might want to check this out...

{Q} Will it support my proxy settings?
{A} At the moment, it doesn't. But once I've squashed a few GUI-bugs, I'll check on that. If possible, the final version will use your phone's proxy settings
UPDATE2: Proxy support for socks-proxies has been added to the engine, and will be added to the app soon.


{Q} Will you port it to IOS/Windows Mobile/Other Mobile OS?
{A} No. Because I do not have a phone with one of these OS's to test the app on. However, read the question below this one:

{Q} Will it be open source? I want to Learn/Improve/Port/etc.
{A} I support open source. So yes, the app will most likely become open source at some point. However, this must not impact the general users so it will only happen when the app is finished completely. This is in order to prevent half-complete versions of the code floating around, causing problems for... well... everyone. Also, I don't think the code will be just downloadable, I'll probably distribute it to people who contact me with a good reason (see the last part of this question). But that moment is still far away, and this answer is by no means final. If you got a better suggestion, feel free to post it here.

{Q} I have another question...
{A} Feel free to post it I'll try to do my best. On weekdays, I mostly reply after 19:00 (GMT+1) due to college and stuff.

Last edited by wKtK; Feb 7, 2012 at 10:47 AM. Reason: updatez0r