Would be interesting what for a language you will use,...
without saying mutch words, I written once a delphi based JJ2-"remake" but thx that I'm so fucking lazy i never finished it...
here some screenshoots, I dont know where the sourcecode is, but i think i have it somewhere on my backup cd's so, if someone want the source just say a word:
A shitty main screen:
Choose your j2l file:
Jazz walking in the level, collision was mainly working, colors set to low quality, physics of jumping was a bit unrealistic and too high, layers worked used the .j2l format and a new self created format...
I never finished this project the collision wasnt very jj2 like and the physics not very stable and exact...
I written this project about 2 years ago with andorra 2D engine in delphi, in the last year i palyed around with sdl and freepascal, but never written a real game so blah, at the moment i do not have mutch time for writing a game, to mutch to do at my job...
have fun with ur game...
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