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(I mean, find a non-levelmaker that's not in a group that can actually judge eyecandy and theme and take this much into account next to gameplay: in other words, not so many and noone I can think of right away.)
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I'd say judging eyecandy is not all that difficult. There's more to it than "does it look nice?", but not much more. Gameplay on the other hand obviously does require a certain level of insight to be judged.
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