COMBINING TWO TEXT STRINGS
GUYS
GUYS
MIND = BLOWN
I WAS PLAYING AROUND IN WEBJCS AND MAKING FULL USE OF THE 512 CHARACTER LIMIT AND...
...deep breaths, Sean.
So I somehow with pure idiocy managed to put together a perfect 512 character text string. I think I stuck that into Text ID 10. Then I proceeded to make another extremely long winded message in Text ID 11, and when it came to run, I walked into Text ID 10, only to realize that it was displaying Text ID 10 AND 11 at the same time! After mulling it over I moved the 512 character message over to Text ID 14 on a hunch. Text ID 15 contained credits to the tileset's creator and such. So I changed the Text event parameters and ran the level again.
Once again it displayed ID 14 and 15 together.
So it just seems that filling up a Text ID to its fullest makes it display the next one at the same time. Talk about the possibilities for character dialogue.
Here's a sample level containing the same effect.
This isn't nearly as revolutionary as the nested animations that Violet discovered, but it's still pretty neat.
I also don't know yet if it's possible to display three text strings at the same time, and I haven't tested it, but if someone could write home that would be great.
Viewing the effect under the hood requires a program that allows 512 characters, obviously.
EDIT: Tested the level in all conceivable versions of Jazz, and surprise surprise, they all work.
__________________
drop by my SoundCloud or something if you want, it's my life's pride
Last edited by Sean; Dec 12, 2011 at 08:59 AM.
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