Thread: LMAP
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EvilMike

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Dec 20, 2011, 12:23 PM
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Quote:
Originally Posted by Ktos. View Post
FS, probably not because overall its a game for children, but whatever, if you want. I'd like to see more ideas anyway.

EM, that could be nice. The first map could be about escaping carrotus and then leading last of the free rabbit planets for the rebellion or what.

Cooba, this time it is going to be possibile to edit it by everyone. If someone wants to add something, then he just do that. That's why I decided to make this thread.
IMO keep it a bit less "ordered" than this. Just have a bunch of people make levels in different settings, and then once there's enough content, stitch them together with a plot. Possibly add a couple of short levels to "bridge" different sections, to make things coherent. You could also achieve this with a "hub" concept.

This is largely what I did with devres and it worked fine (even ep5 was literally just me going "this type of level would be cool" and then coming up with a story that allows all of those levels to be used, and ep1 and 2 were cobbled together from an old unrelated project's levels).

I think this route is ideal for a project with multiple people, because it won't fail if one person fails to deliver something.

The story idea I posted in this thread is specifically meant to be doable as a "guideline", with the more complex aspects being added after the levels are mostly done.