Quote:
Originally Posted by Violet CLM
It might be kind of slow... there's a reason .j2l files store the level name in the header, and that's so Home Cooked Levels doesn't have to decompress the first data stream of every level in order to list its name. Tileset filenames are not however stored in the header.
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Not that horribly. I did it with a php script for some stuff on Steel Duels, definitely ran in under a second
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