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Seren

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Joined: Feb 2010

Posts: 872

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Jan 28, 2012, 08:06 AM
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Quote:
Originally Posted by Sean View Post
Haven't you noticed when joining a server hosting some of the original Battle levels, blocks that have already been destroyed are not shown as being 'there'? This most likely hints to the actual state of the block being sent, as opposed to or as well as the ammo being shot.
While joining, you generally receive more information than usually. But since you said it and I wasn't sure, I checked experimentally and I'm right, during the game clients don't receive any information about scenery getting destroyed. It works in the same way as with container-type objects.
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