>128 animated tiles
I'm too lazy to figure this out for myself. Does JCS' cap of 128 animated tiles reflect a limitation of the J2L format, or is it just there for the sake of being a cap? I notice WebJCS hangs if I give it more than 128 animated tiles and try to save the level, but I want to be sure.
(yes, I have a level that "needs" more than 128 animations)
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