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Originally Posted by Sir Ementaler
Afaik this is an old bug that used to happen to all levels run by Save & Run, until one of older JJ2+ releases fixed it. I checked it and it doesn't seem to have returned with this release though.
Edit: Ah, however, at least according to Trey, it occurs in plusEnscripted.j2l if you use Save & Run, so possibly also some other but not all levels.
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IIRC this is a matter of filename length, like if the .j2l filename is too long it ends up bleeding into another string? Something like that. It's an old, old bug.
EDIT: Can those who are experiencing troubles with TNT not destroying destruct scenery share their plus.ini settings for ExtendedTNT and TNTDamage? I don't know if that's related to the problem, but it seems the most sensible place to start looking.
EDIT2: We're on Mod DB!
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Last edited by Violet CLM; Jan 29, 2013 at 07:23 PM.
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