Quote:
Originally Posted by FawFul
I've seen respawning trigger crates in JCSisFUN.
The thing i just want is to regenerate any trigger crate ID that is not just ID 31 that also works in MP (as in works as well as a normal trigger crate). I've never scripted before this update, i also have no idea what psuedo-code is. I just keep wondering if this is possible for MP, and i still haven't got clear answers yet.
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Set "Initial Delay" to 1 on the upper-right MCE Event for best results. This is what I would have done in that level, but cooba thought doing it through AngelScript would be clearer than using a MCE as pictured. If you want something multiplayer-friendly, use an MCE.
That said, I have an idea for how AngelScript might be able to make it easier, so watch this space.
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