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					Originally Posted by  Gus
					 
				 
				- A command for deactivating running mode ("ERR: Reference is read-only) 
			
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 You can limit the speed in onMain or onPlayer:
 
Pseudocode/code: 
if (p.xSpeed > value) p.xSpeed = value; 
if (p.xSpeed < -value) p.xSpeed = -value; 
p.jumpStrength = othervalue;
 
Or you can use speed = sqrt(p.xSpeed^2 + p.ySpeed^2) and limit that one, it all depends on how you want it to be limited.
 
	Quote: 
	
	
		
			
				
					Originally Posted by  Gus
					 
				 
				- Making the ammo pickups give you more or less ammunition (I tried var[0-100] unsuccessfully) 
- Making some enemies hurt you more than 1 HP 
- Maybe also making the maximum ammunitions higher than 99 (I had no problem making them LOWER than 99) 
			
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 It is possible to code this, if you want i can give you a pseudocode/code for it.
 
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					Originally Posted by  Gus
					 
				 
				- Making the max health higher or lower than 5 even in SP mode 
			
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 In multiplayer use jjChat("maxhealth x"), i don't know if this works in sp too.
 
	Quote: 
	
	
		
			
				
					Originally Posted by  Gus
					 
				 
				- A command for deactivating direction changes in midair (if the player isn't standing on the ground or a platform, the direction keys do nothing) 
			
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 If by this you mean when the player jumps it should keep it's xSpeed, then it should be possible to do this with AS.
 
As for the other stuff, i don't think it's possible yet to do this in AngelScript, correct me if i'm wrong   
		 
		
		
		
		
		
		
			
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				[13:07:13] *** Foly is on a KILLING SPREE! 
[13:07:14] *** you killed yourself 
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