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			Uh, so I assume that invincibility going below 0 when you get hurt is a random artifact. The game changes the value but doesn't read it. Surprisingly, "/noblink on" doesn't work in SP either. Feels like somebody worked really hard to make changes on that front difficult.
		 
		
		
		
		
		
		
			
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				I am an official JJ2+ programmer and this has been an official JJ2+ statement. ||||||||||||||||||||||||||||||||||||||||||||||||||
			 
		
		
		
		
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