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Violet CLM

JCF Éminence Grise

Joined: Mar 2001

Posts: 11,090

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Jul 29, 2013, 12:02 PM
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Quote:
Originally Posted by Segmentation Fault View Post
The reflecting floor got me thinking of other Jazz effects, like the glass effects in Fanolint and Crysilis. Are those hard-coded into Jazz? I wonder if you could somehow get the effects to work on tilesets other than 006 and 016. If you made custom tilesets for .006 and .016, how would those effects behave?
You can get those to work anywhere you like... it's all about using a tileset/palette setting that has a tiled scrolling background, like those two, or Tubelectric, or Megairbase, or Ceramicus, etc. There might possibly be a few guardian/boss quirks that are hardcoded into specific level filenames, but other than that, absolutely everything can be used anywhere you like.


anyway, giggling helplessly over here. looks like the idea of turning the tiny turtlettes into checkpoints was at best a partial success... if you don't take the time to shoot everything that moves like it says in the manual, you'll never reap the benefits. The spot with the three arrow signs right before all the star pickups was supposed to have a speed powerup, but it looks like JJ1 failed to display it in your playthrough.
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Last edited by Violet CLM; Jul 29, 2013 at 12:13 PM.