...oh, you know, I wonder...
EDIT: SE's data-gathering, on inspection, matches my hunch. The crashing would seem to result from not having a set name in the registry for multiplayer, and when JJ2+ tries to query it in SP for jjPLAYER::name , all hell breaks loose. If you want to be able to run JJ2 again, just go into the main menu, start a multiplayer game, and configure your player 1. Obviously this won't be a problem in the next release, but in the meantime that's how you can solve it for yourself.
__________________
|