Quote:
Originally Posted by Violet CLM
Yeah, try a level that includes jjPAL calls (plusPalettes, plusEnscripted, plusHeaven...) in 16-bit and see if that gives you the same issue. Also, how about TSF in that regard?
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Yes, forgot to mention, palette changes also cause it. I suspect the act of switching to 16-bit color could also cause it but I haven't had it happen in ~100 trials and it's awfully annoying to test further. It occurs in TSF but much less frequently.
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