You have been very helpful! Thank you!
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I don't know how to use all the algebra operations. I only know how to use the % in something like "obj.xPos%32" to module the value in a range of 32.
Where can I find the whole list of algebra operations in scripting?
And how do I repeat an event many times in a game tick? For example, I would like to spawn 64 particles of pixel type on Jazz to simulate bleeding, but I can only add 1 particle per tick.
Last edited by DennisKainz; Jan 10, 2014 at 02:52 PM.
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