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Love & Thunder

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Joined: Sep 2011

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Jan 25, 2014, 04:37 AM
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Quote:
Originally Posted by KRSplatinum View Post
Well, I'm not in the plus team so I have nothing to contribute there either.
Well, that makes two of us.
Quote:
Originally Posted by KRSplatinum View Post
Plus on the subject of resolution, I feel like a good first step would be allowing higher resolution in JCS, that way level designers could view maps in 1920x1080 if they really want to, before players open an untested level.
Would be nice.
Especially if they could add some extra features on the side(Since, to do the 1920x1080 preview, they'd need to make a JCS+).
Quote:
Originally Posted by KRSplatinum View Post
Furthermore more memory would have to be allocated to the program to allow generation of objects and rendering of many more sprites and animations.
If this is possible, it would be nice to do.
My suggestion is to have an option in the options menu so that you can select how much RAM is allocated for JJ2. It would possibly need a restart(Not familiar with how JJ2 handles things), but it could solve a lot of out of memory errors.
Quote:
Originally Posted by KRSplatinum View Post
Also, the number of tiles for layer 8 in textured background would need an increase from 8x8 or whatever it is now. A fixed number of tiles might mean a fixed number of pixels. I don't even see a point to that limit other than it being accurate for the official JJ2 tileset skies.
What Stijn said.
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