JJ1's turbo increases each enemy's toughness by one--although the flying snake enemies end up getting huge boosts from that--so we followed suit. It's not really possible to apply a blanket speed change to all enemies, but there's always the possibility of their getting special behavior modifications, like some already have for hard mode. There's next to no commitment to backwards compatibility attached to turbo mode, so if there are great ideas, they may happen.
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