Nah, Epic did that cause they had no time to construct more levels for it. JJ2 was rushed, remember?
Yeah, the Rocket turtle doesn't loop the Area IDs. I have gotten them to stay though. Just put loop of Area IDs and when he gets to the end he'll stay there.
Back when I was really bad at making levels, I tried experimenting with the rocket turtle. Had like 6 of em in one place.
I discovered a little glitch back in the days of J2C. If anyone wants to know about it, just ask.
|