Quote:
Originally Posted by Obi1mcd
Grass is hard to draw. Does anybody have any resources/references/feedback? Mainly I'd like the top to look less flat, but I haven't had much luck striking a balance between upper grass looking like green spikes or green lines.
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I think it should be quite a bit deeper (more entwined with the dirt) and have little variations of spikes. For grassy spikes, I suggest making them look like this:
(I am not the greatest artist)
Starting off wide at the bottom with curved lines going up, slowly meeting up in the middle gives you the illusion that the player is walking on the grass and it's bent backwards, towards layer 5 (so you needn't bother with layer 3).
My two cents.
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