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			I'd say it's not so much that he (Nick) didn't know what he was doing, but that tiles were constantly being added as the level design required it. I think there was something along those lines in an interview a while back, but it doesn't seem to be in the articles section so I can't actually check.
		 
		
		
		
		
		
		
			
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				Define 'normal'.
			 
		
		
		
		
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