Heh, nice to see you Alberto! I remember your detailed guide on port forwarding to make JJ2 work behind a NAT really helped me back in the day.
I too saw potential in JJ3 when I first played the leaked demo. In fact, I believe a third person shooter with platform elements was the best initial choice for Jazz's transition to the third dimension. After all, I always saw JJ1 as a platformer with shoot 'em up elements, so I loved how your primary means of interaction in JJ3 was shooting. You could even shoot the friendly rabbits to make them panic, I loved such little details!
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