Quote:
Originally Posted by Jelly Jam
If that helped you, then i should learn C++ from a site i found.
Also Primpy STOP DOUBLE POSTING. LOL
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I am on my mobile. Not only that it takes a lot to type something, but I don't know how to copy-paste.
Quote:
Originally Posted by Violet CLM
As it happens, though, getting started with JJ2+'s AS implementation is much simpler than that, and takes only a text editor. For instance, try creating a file named "Castle1.j2as". Paste the following into the file:
Code:
void onLevelLoad() {
jjPalette.load("Damn1.j2t");
jjPalette.apply();
}
Then run the level (in JJ2+). Does the specific result look good? Not especially. But that tiny bit of structure, that single onLevelLoad declaration, is all you need to get some code running, followed by any number of further additions.
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It may not look good aesthetically, but it's something!
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"Floppy ears and a big butt?" - Slaz
Last edited by Primpy; Jan 7, 2015 at 12:27 AM.
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