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Slaz

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Joined: Aug 2004

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Feb 2, 2015, 03:22 AM
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Ninja's recent question concerning JJ2 and Windows 8 reminded me of some issues still present. And with Microsoft ignoring the problem and the highly praised Windows 10 just around the corner, the future of JJ2's fullscreen doesn't look so bright if things stay the way they are. Here are the 2 issues as quoted from Ninja's thread:

Quote:
Originally Posted by Slaz View Post
1: A major video performance loss occurs while using fullscreen, Hardware Mode slows it down even further! This is not exclusive to JJ2, but will happen in any game on Windows 8 utilizing DirectDraw in combination with either double or triple buffering. The hardcoded -notriple flag thus doesn't work as there'll be double buffering instead. So far Microsoft support reps have ignored the issue saying 'DirectDraw is an old technology that should be avoided'..

2: Network connectivity (netcode?) will be lost when switching out of fullscreen during an online game (not in the menu). This doesn't happen if you enter an online game windowed and switch to fullscreen from there. If this happens, you can only get connectivity back by closing and restarting JJ2.
So to any Plus dev/tester with Windows 8 and some spare time, maybe you can look (especially) into the issue concerning lost connectivity while switching out of fullscreen during online games? And maybe look into adding a -nodouble flag as well, if even necessary. As it goes to my understanding that Plus 5.0 adds new graphical options anyway.
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