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Gamerz31w

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Joined: Jul 2014

Posts: 92

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Jun 13, 2015, 01:11 PM
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Quote:
Originally Posted by Darkhog View Post
I think getting J3D remade would be better with Unity. Why? Three words: ease of use. It's just that it's easier to get something done with Unity than UE4. And it's not like game like Jazz would need any fancy graphics either.

C# (Unity) is better language than C++ (UE) and it's easier to get something done with it. Yes, I realize there's Blueprint system, but all Blueprint scripts I've seen, except very simple ones basically looked like this (artistic impression):


Plus, since I'm Unity coder, I could help with coding side of the project. I have game I'm working on in Unity, but since I'm making 3D platformer anyway, much of my code done for that project could be reused and vice versa. BTW. I'm from Poland as well.

//edit: Would need some artists, ofc, but this could be done.
Even EarthBound 64 is easy for you to make in Unity 3D as RPG.RPG,3D platform and FPS are different genres of video games.