I sure had fun participating in this contest. It was a good learning experience and I quite like the results I got with so little artistic experience. I like the other 3 entries as well including Violet's ambitious and dreamy-looking FPS-leech.
Quote:
Originally Posted by Treylina
Because looking at a tileset at its greatest potential gives a better impression of it. It's not easy to decide the winner so I decided to do this.
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I believe a tilesets "greatest potential" can be perceived in many different ways depending on what mindset you unleash on it. Eyecandy is just one of them, but levels utilizing whole jungles of eyecandy don't necessarily make the whole experience feel like it maxes out a tilesets potential. It all depends on the creativity and intuition of the level maker.
I'm by no means judging how to properly judge a tileset, I'm just saying there are multiple ways to look at it and as little should be ignored. That said, having example levels made by different people than the tileset authors is sure to give interesting new perspectives and can only be a good thing!
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