Quote:
Originally Posted by Treylina
It got replaced by the "WOWOWAEEWOWOOEEEOW" sound effect, most likely. Maybe they thought a tune for such a short time sounded too intrusive and cut off, especially if you were to land into the smoke rings again.
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The smoke rings would have been my guess, too. The sound does loop, so maybe it would have played the whole time you're dizzy.
Quote:
Originally Posted by cooba
It's used nowhere. Judging from the name, "STONED", it's pretty obvious what it was supposed to be, though.
Is that the actual pitch at which the sound is supposed to play? I've only heard it ( here) at a much slower pace.
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I think the sound board is playing it at the correct pitch. The script I wrote to extract the sfx just seems to output everything at 2x speed.
Does anyone know if the label 'STONED' is actually anywhere in Anims.j2a, or if that's just the name on the soundboard?
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