View Single Post
Treylina

JCF Member

Joined: Sep 2009

Posts: 1,056

Treylina is a forum legendTreylina is a forum legendTreylina is a forum legend

Dec 10, 2015, 11:02 AM
Treylina is offline
Reply With Quote
Quote:
Originally Posted by Primpy View Post
Ah finally, a thread for me to ask these stuff:

1. How can I convert .png or .jpg files into .j2t files?
2. What's the size of a tileset? What about the size of a tile?
3. What program do you use for making tilesets (drawing, coloring etc.)?
4. Regarding the same program, is there any way to make grids depending on the size of a tile?
5. Is there like a certain number of colors you can use for the tileset? I guess that's called a "palette".

I'm far away from being an artist but who knows, maybe I'll use this information someday.
1. You don't convert a JPG into a j2t. You just don't. As for PNG, you can save it into a 256 colour BMP. The colours are guaranteed not to screw up if you save as a pallettised PNG first.
2. The width must always be 320 pixels. The height must always be divisble by 32 pixels (as each tile is 32x32 pixels).
3. I use GraphicsGale, but some use MSpain, Jasc paint shop pro, GIMP (personally I'd never use this for tilesets). Graphx2 looks like it has potential to be a good tileset making program, but also has the steepest learning curve.
4. I just use 32x32 grids. There's a program called Pyxel edit which shows tiling previews, but I've never used it myself (I'm not sure if it even supports 1x1 scaled pixels?). There's a free version of it.
5. This page here will help you a lot. Basically, you can use any colour, as long it fits the limit. Try to make textured backgrounds work in their dedicated pallette entry, which is explained on the next page.

EDIT: I was ninja'd. Argh. But theres some unique info in my post.
__________________


Jazz Jackrabbit group: https://discord.gg/vZm95tQ