Oh of course, I can use angelscript to fix that.
I still haven't tried it out yet, but I am going to since I need it to make the tuf turtles stop when they reach stop enemy like they're supposed to.
Speaking of which I did go to this page in an attempt to understand AngelScript better, but all it did was make me more confused about how it works. I have a feeling it will take me a long time to understand it.
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