Well actually I just converted some Jazz Jackrabbit 3 maps from .unr map files to.t3d from Unreal Editor 1/Unreal Engine 1.In UE4 it just import in blank map just utility modifiers of ue1 editor icons nothing else in UDK imported .t3d map files have blank vertices aka map view just lots of wireframes not like lightmap viewports from ue1.
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