How do I address the banana of the monkey enemy? I want to make the monkey throw the regular food banana, which bounces off masked tiles, and explodes after 2 seconds, throwing off three smaller bananas (kind of like the banana bomb in Worms World Party).
Also, is it possible to use SPRITE::PLAYER in any way so that the darker fur on the animal is shifted to white? Or do I have to find a workaround this?
EDIT: never mind the last part. I got the colors correctly; still struggling to address the banana.
Last edited by AvalancheMaster; Jul 13, 2016 at 01:11 PM.
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