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AvalancheMaster

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Joined: Sep 2013

Posts: 89

AvalancheMaster is doing well so far

Jul 13, 2016, 09:40 PM
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Maybe I don't understand what you mean.

So, I have placed various MONKEY and STANDMONKEY enemies in my level. I want to modify the behavior of their MONKEYBULLETs. The new behavior will include in itself BEHAVIOR::MONKEYBULLET.

For me to create this, I will need to recreate the MONKEY behavior, correct?