Multiplayer!
Aaand we have splitscreen multi!
Well, there is no working interface and such at the moment, but it's a start. We also have a base menu system to select single or multi, but we'll have to figure out a way (more like decide on a way) to include the player select animations and graphics, because right now Unreal 4 interface widgets don't accept 2D animations.
We'll go on to implement full multiplayer functionality and player moveset customization.
Last edited by Carpaintergeril; Sep 13, 2016 at 12:36 PM.
Reason: Wrong Pics
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