Quote:
Originally Posted by Treylina
You should hold jump in order to double jump successfully.
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Wish I knew that long before.
Quote:
Originally Posted by Treylina
Getting into tests requires a lot of patience.
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I have an enormous lack of patience so tests will never be my thing. Tests are like kaizo levels for me. I like playing one every once in a while though.
I should've mentioned that I enjoy playing Streetfight though. I would play more often if, well, other people would play SF as well.
Quote:
Originally Posted by Treylina
"Shame my old dog is dying. Thank god"
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Quote:
Originally Posted by Treylina
You should still come during bashes though.
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Quote:
Originally Posted by Jelly Jam
You should come to bashes and JDC events at the very least, if you have time and the possibility to do so, that is.
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I am, but I don't stay for too long. Just to see some people, talk to them for a bit then, maybe, return after a few hours. I'm not good at MP and I don't want to be either.
Quote:
Originally Posted by Jelly Jam
*tips*
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I did read them and now I'm more confused than ever. There's no way I could memorize all of those codes just to casually play CTF. Also, I don't think there are casual CTF players on JJ2 unless it's a bash or something. Insults don't demoralize me, I already have zero self-esteem so an extra insult is null to me.
I'm simply not a competitive player. I never was and I never will. JJ2 Battle/CTF is fun at times but doing my best to get to the top is not the way I am. I really do appreciate all of those tips but I don't know whether they will come in handy or not. I hope yes.
Oh, and regarding Trey's opinion about SP levels being easy, I do believe you're talking about the official ones? They're pretty easy, the only level that is fairly challenging is Diamondus with Turbo difficulty.
Also, I think the problem with Jazz 2 is the fact that it's both fast paced, supposed to be mostly a "run and shoot" 2d game and also a platformer. Seriously now, who doesn't run instead of walk 90% of the time? What am I saying is that the platformer part is not quite matching. I'd say the creators of Jazz 2 knew that perfectly but not the level makers. Of course, there are lots of great levels and level packs such as Bloody_Body's Stone Abyss, Violet's Ozymandius, Slaz's Literally Frozen Spring and so on. But I can't enjoy the levels that put more accent on the platforming part. I absolutely hate death pits, gimmicks and extremely precise platforming. I know there are some people that love them but that's just my opinion (and to be honest I'd like to hear yours as well

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