Thread
: Bug Report
onPlayerInput() is called even while the level is cycling
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cooba
JCF Veteran
Joined: Jan 2004
Posts: 7,823
Dec 6, 2017, 11:16 AM
#
1
onPlayerInput() is called even while the level is cycling
Not that big of a problem, but if
jjPLAYER::keyFire
is being ignored, players can't press Fire to cycle faster.
cooba
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