In my opinion, level 3 is the most christmassy and jazzy. It is the level that HH17 lacked. It is the one where I felt like playing a new Jazz map that can be from an official Jazz game. It is followed by level 2, but the problem of level 2 is that it is too big. Props for the boss level, which was hard, but really cool. Probably the only level that I think is bad and unballanced for me is level 4 with the freezing gimmick. The time was never enough and that mechanic by itself felt awful to me. Without it I would have actually liked that level.
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