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			I'd like to use a regular enemy as a boss. I don't intend to change his behavior. I only change his sprites with tiles or replace them with JJ1Enemies sometimes. 
I tried creating a behavior for the enemy and implement the if code below but it doesn't work. 
 
if ( boss.energy==0&&++boss.counter>2300)   
                        jjEventSet(play.xPos / 32, play.yPos / 32, AREA::EOL);
 
Is there a practical way of putting a health bar and an automatic EOL event when his energy is 0?
 
I am pretty new at scripting btw. Treat me as a noobie    |