Quote:
Originally Posted by Violet CLM
This makes a lot of sense. Intuitively I want to suggest the game should read the list of windowed resolutions from the list of fullscreen resolutions, rather than have them be hardcoded, but I welcome people to point out reasons that would be a bad idea.
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If the windowed resolutions were solely read from the fullscreen resolutions list, I would worry about some graphics cards potentially having issues with a lot of the lower-res sizes, so you might then not be able to play at windowed 320x200, for instance.
I don't suppose it would be possible for it to do both, would it? Like, read from the fullscreen ones, but then force several particular ones to also show up?... Maybe that's a bit silly.
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