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				Very High Quality plays only 3 of the 4 tracker channels. This modification on the song seems to cost some extra waiting time during every level-loading screen.
			
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 Oh didn't think of that! So it just omits one of the channels? Blunt but effective.   
What would be clever is if it has a run through the song and collapses the four tracks into three while keeping as many notes as possible (by clever instrument-based rules or just 'channel X is more important and can interrupt channel Y so paste it on top'), which would explain the delay.
		  
		
		
		
		
		
		
		
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