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Originally Posted by RSGDB
I think it should put you on whatever weapon you were using when you died, makes the most sense to me.
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And if you didn't have that weapon when you touched the checkpoint?
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Not the most ideal solution, but considering I'm not doing anything too crazy with the music it's fine for me.
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I don't see how there's anything to make there be a "solution" for? You are applying a setting that changes the volume of music tracks and has no other effect or purpose. If you don't want the volumes to be changed, don't apply that setting.
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Anyway, regardless of AS issues, do you think something can be done about the whole level duplication thing or is it a lost cause?
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Again, you don't appear to be describing something that's a problem. Yes, coins shouldn't get reset, and it's weird that they are, but that has no connection to how secret levels are implemented otherwise.
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