The loading screen continues to display until all script modules have finished their onLevelLoad setup functions. 7.0 will support mutators in single player, so if you want a minimum waiting period of 3 seconds, for example, you will be able to write and run a mutator:
Code:
const auto delayLevelStartUntil = jjUnixTimeSec() + 3;
void onLevelLoad() {
while (jjUnixTimeSec() < delayLevelStartUntil) {}
}
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