Quote:
Originally Posted by FawFul
For testing I don't really know though what I'm looking for.
|
I too don't know what I'm looking for, I assume nothing bad will happen but that's why the test is here.
Quote:
|
Also, what is the reason and end goal of not loading those colours, does this mean new levels can start using these indices for their levels, upping the palette limit per palette? Does using these colours still affect fur starting at indice 0 or 1 if it were used? Is /latestversiononly needed for upcoming MLLE levels enabling the 1-9 and 246-255 rows?
|
You've always been able to use these indices, and they'd always work in 16-bit, just I wouldn't recommend it because they'd look weird in 8-bit. MLLE lets you build tilesets using these colors and so on-- here's an incredibly quick example--but they'd look weird if you played them in 8-bit instead of 16-bit.
__________________
|