Thread: 6.4 flag symbol
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Superjazz

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Joined: Jan 2003

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Dec 10, 2025, 11:51 AM
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Quote:
Originally Posted by Violet CLM View Post

Probably a more sensible version of h.mut would have the server send all the messages, instead of letting the clients do it--clients make mistakes! This would also fix the issue where a client thinks they get a carrot but actually they don't, so they send a lot of different health numbers (e.g. 2, 3, 2) in quick succession. The server would send custom packets via jjSTREAM and then players could mock up pretend team-chat lines using jjAlert.
Sounds like that could work based on the theory!

Quote:
Originally Posted by Violet CLM View Post
Like, all white with no shading? That would be a departure from the general font art style...
Yeah, unfortunately I'm no visual artist, so I can't say from the top of my head what will look good and what not, so just throwing ideas without further validation.

But a bit beside the topic, would it still be feasible to make the player list reordering with icon-changes optional by using a menu icon-toggle to switch between the modern and classic view? Although I don't have much of a personal preference, these matters seem to be heavily opinionated.
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