Thread: Feature Request Autocomplete for commands
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FawFul

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Joined: Jun 2007

Posts: 567

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Jan 2, 2026, 10:17 AM
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Autocomplete for commands

How the chatbox visually looks, and how the player interacts with it has not changed much over the years. Command lines are shoehorned into the same functionality. WIth jj2+ becoming bigger and bigger and with more commands and shortcut oddities, it can get quite daunting.

Autocomplete for commands.
Commands can be difficult to remember. The current chat box is 1 line, and last chat of 8 lines above it. When starting Chat with / to start your command, moves the 8 lines of last chat up-to 5 upwards to show 5 autocomplete answers, alphabetically on available answers left. So it should look something like this:

Player1: Hey
Player2: Hey
Player1: How goes
Player2: Things go well
Player1: I'm testing the chatbox
||Player1 captured the flag
2 minutes left...
Player2: Cool
/addadminip <group> <ip_address>
/addallowedcommand <group> <command>
/addblockedcommand <group> <command>
/addprivilege <group> <privilege>
/admingroup <group> <on|off>
Command: /a

5 seconds later.....

Player2: Things go well
Player1: I'm testing the chatbox
||Player1 captured the flag
2 minutes left...
Player2: Cool
/allowready <on|off>
/allowmouseaim <on|off>
/allowsuicide <on|off>
/allowwalljump <on|off>
Command: /allow

5 seconds later.....

||Player1 captured the flag
2 minutes left...
Player2: Cool
/allowready <on|off> - Toggles the availability of the /ready command
Command: /allowr

So preferably when one command remains, it takes the description truncated to the first sentence.

Last edited by Violet CLM; Jan 2, 2026 at 04:32 PM. Reason: Splitting thread