For 6.6c, I've made the following two changes:
Quote:
|
The /kick and /ban commands no longer show the IP address of the kicked/banned player to remote admins who aren't allowed to use the /ip command.
|
This one was clear, everyone agreed this made sense.
Quote:
|
Split the old /streaming option into new /showpasswordsandips and /modulemusiconly options, both disabled by default. As a result, unlike before, all passwords and IP addresses are now hidden/censored inside the game window. You must opt in to seeing them, by enabling this setting after opening the game.
|
There wasn't a consensus here, but "The visual effects of /streaming should be enabled by default" seemed like it covered all the IP visibility concerns, so now you have to opt in to seeing client IPs as the server (what was being discussed in the poll) and to seeing the server IP as a client (Clank's concern, although obviously server IPs are public information no matter what you choose), as well as all the chat stuff that was also getting hidden by /streaming.
In fact, let's go into detail, since apparently not everyone knew about /streaming to begin with.
These are now hidden by default, unless you enable /showpasswordsandips. (Previously they were shown by default unless you disabled /streaming.) - Client and server IPs in the player list
- All IPs received through chat, particularly the /ip and /kick and /ban commands, except for links
- The /getadminpass command
- Passwords in the /login, /password, and /setadminpass commands
- Passwords while joining or configuring a server in the main menu system
- Admin chat
The option name "Show Passwords and IPs" feels awfully wordy (and doesn't even cover admin chat!) but I couldn't come up with anything better that would still be clear. There's the "Personally Identifiable Information" acronym, PII, but I doubt it's widely known.
Meanwhile, mp3 and ogg files are still loaded by default, unless you enable /modulemusiconly. (Previously they were loaded unless you disabled /streaming.)
|